Back to List
Notice:This resource is provided by a third-party author. Please review the code with AI tools or manually before use to ensure security and compatibility.
C#ashblue/fluid-behavior-tree

fluid-behavior-tree

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

79.8/100
1.1KForks: 127
View on GitHub
Loading report...

Similar Projects

com.openai.unity

74

A Non-Official OpenAI Rest Client for Unity (UPM)

C#590

semantic-kernel

91

Integrate cutting-edge LLM technology quickly and easily into your apps

C#27.4K

ml-agents

90

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

C#19.2K

unity-mcp

90

Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

C#6.8K
Back to List